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  • Mario Appearances

     

    Mario Appearances

    1981–1990

    Mario debuted as "Jumpman" in the arcade game Donkey Kong in 1981.[4] He is shown as a carpenter that has a pet ape.[14] The carpenter mistreats the ape, so Donkey Kong escapes and kidnaps Jumpman's girlfriend, originally known as the Lady, but later named Pauline. The player must take the role of Jumpman and rescue the girl. He was first named "Mario" in the arcade game Donkey Kong Junior in 1982, the only game in which he has ever been portrayed as an antagonist. In the 1983 arcade game Mario Bros. Mario and his younger brother Luigi are portrayed as Italian-American plumbers,[15] who have to defeat creatures that have been coming from the sewers below New York.[16]

    In Super Mario Bros. for the Nintendo Entertainment System (NES), Mario saves Princess Toadstool (later known as Princess Peach) of the Mushroom Kingdom from King Koopa.[17] To save Princess Toadstool, Mario conquers the eight worlds of the Mushroom Kingdom by going to the castle in each to defeat a minion of King Koopa. To reach each castle, Mario battles through three "sub-worlds" by defeating or avoiding King Koopa's henchmen. If Mario successfully fights his way through the castle and defeats the minion, a Mushroom Retainer is freed.[18] Inside the eighth castle, Mario has a final fight with King Koopa and frees Princess Toadstool. Later, in Super Mario Bros. 2, the player could choose between Mario and his friends Luigi, Toad, or Princess Peach. Each character possesses unique abilities, with Mario being the most well-rounded. In Super Mario Bros. 3 Mario embarks on a quest to save the rulers of seven kingdoms from Bowser and his children, the Koopalings and travel across eight worlds to restore order to the Mushroom World and rescue Princess Peach.[19] Mario is introduced to new power-ups that augment his abilities.[20]

    1989–1995

    In Super Mario Land an alien named Tatanga appears, hypnotizes the inhabitants of an area called Sarasaland, and kidnaps their ruler, Princess Daisy. Mario then sets out to rescue her from Tatanga, traveling through the four geographical areas of Sarasaland and defeating Tatanga's minions along the way. He finally corners Tatanga in the skies of the Chai kingdom, bringing down his alien warship and rescuing Daisy.[21]

    In Super Mario World, Mario and Luigi are taking Princess Peach for a vacation in Dinosaur World sometime after the events of Super Mario Bros. 3 when Peach is kidnapped by Bowser. Mario and Luigi are introduced to the Yoshis, dinosaurs that live in Dinosaur World, and they help rescue Peach by allowing Mario and Luigi to ride them.[22] In Super Mario Land 2: 6 Golden Coins, which takes place immediately after the original Super Mario Land, Mario's evil counterpart Wario has put an evil spell over Mario Land while Mario was away in Sarasaland, renaming the area Wario Land. The inhabitants are now brainwashed into thinking that Wario is their master and Mario is their enemy. Wario's motive behind this sudden attack was to take control over Mario's castle in order to have a palace of his own. In order to stop Wario, Mario finds the 6 Golden Coins throughout Mario Land and regains access to his castle. In Super Mario World 2: Yoshi's Island, a stork carries Baby Mario and Baby Luigi across the sea, but the evil Magikoopa Kamek emerges and steals Baby Luigi, and Baby Mario falls onto an island in the middle of the sea called Yoshi's Island, home to Yoshis. He lands on a green Yoshi, and he and the rest of the Yoshis journey through the game's six worlds to rescue Baby Luigi and the stork back from Baby Bowser and Kamek.

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